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Project Approach

I was preoccupied with something else for the first several hours of this game jam, therefore I was unable to contribute to the idea and overall direction of the project in the beginning. As the only level designer for this project, it was important that I comprehend the direction the group intended to go. For me, communication was crucial since it would be a lot more difficult if I did not understand where we were going. I therefore spent the first few hours attempting to comprehend, sketch down, and ask the group whether this could work with their idea. With time, fresh concepts that were still on the same path as before could emerge. 
 
And we made one of the funniest multiplayer game I have ever done. 

Project Breakdown
 

Created using Unity
 

Made by these fantastic people

Elin Öhrman "Graphics"

Pontus Beckström "Level Design"

Assar Bergh "Prog" 

Devia Windhede "Prog"

Nathalie Tuovinen "Prog"

Natdanai Puthom "Prog"
 

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It is meant for multiplayer, but you can still try it solo.


Controls:
                                
                                W - A -  S  - D
                                Hold Space = BOOST

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